Hi, I'm Giulia (but feel free to call me Jules). ๐
I'm a Game Designer with a background in UI/UX design and development, passionate about building worlds players can explore and interpret. My main interests lie in level design, environment design, and environmental storytelling, where gameplay, atmosphere, and narrative come together.
I love stories in all their forms, whether told directly or hidden within the game's world itself. For me, every environment has the potential to tell a story and every mechanic can become part of that narrative.